fixed x64 project settings to target console subsystem

This commit is contained in:
benjamin pritchard 2023-01-23 11:52:55 -05:00
parent 8c0fafaf70
commit b2b91cc35f

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@ -112,10 +112,10 @@
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NMBS_LITTLE_ENDIAN=1;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>NMBS_LITTLE_ENDIAN=1;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode> <ConformanceMode>true</ConformanceMode>
<UndefineAllPreprocessorDefinitions>true</UndefineAllPreprocessorDefinitions> <UndefineAllPreprocessorDefinitions>false</UndefineAllPreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>